ES-ADVANCED-FIRSTBLOCK

ES-ADVANCED-FIRSTBLOCK
  • ES-ADVANCED-FIRSTBLOCK
  • ES-ADVANCED-FIRSTBLOCK

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[FREE] ESMODS Advanced Firstblock

Protect your new players and prevent fresh-spawn trolling from the exact second they join. A fully synchronized, auto-triggering starter protection system designed for the crucial first minutes of roleplay.

Why Advanced Firstblock? New characters are automatically placed in a temporary "semi-ghost" mode (default 60 minutes). They aren't completely invisible or in god mode, but their disruptive capabilities are strictly locked down.

🔹 Flawless Two-Way VDM Sync: Collisions are disabled server-wide using es_firstblock state bags. Vehicles pass right through pedestrians on everyone's screen simultaneously—no desync, no dragging.
🔹 Combat Locked: Players cannot punch, draw weapons, open the weapon wheel, or perform drive-bys. Disarms and locks perfectly with supported inventories.
🔹 Smart Detection: Automatically catches new characters across 3 distinct layers (Framework login, Multicharacter events, First clothing menus) within a 180-second window.
🔹 Persistent Timers: The remaining protection time is safely saved via framework metadata or an auto-generated oxmysql table. Reconnecting or crashing won't clear the timer.
🔹 Reward System: Optionally grant starter items or money (cash/bank/crypto) the moment the protection safely ends or begins.
🔹 Modern HUD: A clean, compact, blur-free NUI showing time remaining, server logo, character name, job, and mugshot.

⚙️ Universal Compatibility:
Frameworks: Auto-detects QBCore, Qbox, QBus, and ESX.
Inventories: Supports ox_inventory, qb, qs, ps, tgiann, or default framework logic.
Localization: 10 built-in languages (EN, TR, DE, FR, ES, PT, RU, AR, ZH, NL).

💸 100% Free Forever.
Completely free, forever.

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